Max Payne.
Oct. 19th, 2008 10:14 pmThe movie, not the game.
So: ABSOLUTELY BEAUTIFUL AND EXTREMELY WELL DONE, for the first half. Sure, the dialogue is a little clunky, but it's Max Payne - it's meant to be half Raymond Chandler and half Will Eisner. And, visually, it's stunning. They don't miss a bet with the consistent and well-done fire and wing imagery, every time you see a number (on ANYTHING - street sign, precinct number, door number, graffiti, anything[1]) it's counting down, and even the softly falling snow acts more like ash in how it blows and it piles and how it stays. There's snow even on the running cars - mere internal combustion can't stand up to the art director, in this movie, and that's a good thing. Oh, and things are consistently Norse, for reasons that should be obvious to anyone who's played the game or, well, watched the first half of this movie.
The second half, well - the first half is really, really, really good! Really good! And that's all I have to say about the second half.
Well, okay. If you insist: The second half feels like they ran out of time and budget, and they rushed. The dialogue goes from "a little clunky" all the way down the scale to "downright atrocious. No human would ever speak those lines". The lovely little "numbers are always counting down" thing disappears almost entirely, only to be remembered five minutes from the end (at "11") and then never seen again. The subtle wing motif in the light and shadow? Gone, there's just the real wings left. The plot? Explained in "as you know, Bob" expository lumps. The action? Pretty, but scenes range from ridiculous to anticlimatic without ever passing through "good".
And the mythological themes that tie the plot of the first half together? They're dropped pretty much wholesale, after Ragnarok[2]. And, unfortunately, that's not where the movie ends.
(And, frankly, the film suffered from a crying lack of Alfred Woden. He really did kind of need to be there. Spoiler: He wasn't.)
The verdict: Oh, man, the first half was really good. It's not like Will Smith Versus The Vampire People, where the first 90% was *perfect* and the last 10 minutes were unwatchable utterly inconsistent crapulence - the crap in Max Payne is longer, but it's much less bad. It's just a kind of generic action setpiece movie with nothing special to speak for it tacked on to a *very* nice buildup towards something better.
PS: Things I thought of when writing and then forgot to write originally:
* so, there's a new drug on the street that makes people high and fearless and makes them hallucinate, and there's graffiti related to it *everywhere* - and yet the cops have never heard of it?
* and it's distributed in test tubes clearly marked Aesir Pharma and yet nobody thinks to look at Aesir?
* and all the graffiti is straight from the game, meaning it's got syringes. And yet, the movie drug is taken orally.
* there are many police-related errors in this movie. This is one of them.
[1]: In a scene that feels like it was inserted after the fact, there are prices on a diner menu that don't hold this pattern. But that's the only one I saw, and I was watching for it.
[2]: If you don't know what I'm talking about, just trust me when I say that what I just said makes sense.
So: ABSOLUTELY BEAUTIFUL AND EXTREMELY WELL DONE, for the first half. Sure, the dialogue is a little clunky, but it's Max Payne - it's meant to be half Raymond Chandler and half Will Eisner. And, visually, it's stunning. They don't miss a bet with the consistent and well-done fire and wing imagery, every time you see a number (on ANYTHING - street sign, precinct number, door number, graffiti, anything[1]) it's counting down, and even the softly falling snow acts more like ash in how it blows and it piles and how it stays. There's snow even on the running cars - mere internal combustion can't stand up to the art director, in this movie, and that's a good thing. Oh, and things are consistently Norse, for reasons that should be obvious to anyone who's played the game or, well, watched the first half of this movie.
The second half, well - the first half is really, really, really good! Really good! And that's all I have to say about the second half.
Well, okay. If you insist: The second half feels like they ran out of time and budget, and they rushed. The dialogue goes from "a little clunky" all the way down the scale to "downright atrocious. No human would ever speak those lines". The lovely little "numbers are always counting down" thing disappears almost entirely, only to be remembered five minutes from the end (at "11") and then never seen again. The subtle wing motif in the light and shadow? Gone, there's just the real wings left. The plot? Explained in "as you know, Bob" expository lumps. The action? Pretty, but scenes range from ridiculous to anticlimatic without ever passing through "good".
And the mythological themes that tie the plot of the first half together? They're dropped pretty much wholesale, after Ragnarok[2]. And, unfortunately, that's not where the movie ends.
(And, frankly, the film suffered from a crying lack of Alfred Woden. He really did kind of need to be there. Spoiler: He wasn't.)
The verdict: Oh, man, the first half was really good. It's not like Will Smith Versus The Vampire People, where the first 90% was *perfect* and the last 10 minutes were unwatchable utterly inconsistent crapulence - the crap in Max Payne is longer, but it's much less bad. It's just a kind of generic action setpiece movie with nothing special to speak for it tacked on to a *very* nice buildup towards something better.
PS: Things I thought of when writing and then forgot to write originally:
* so, there's a new drug on the street that makes people high and fearless and makes them hallucinate, and there's graffiti related to it *everywhere* - and yet the cops have never heard of it?
* and it's distributed in test tubes clearly marked Aesir Pharma and yet nobody thinks to look at Aesir?
* and all the graffiti is straight from the game, meaning it's got syringes. And yet, the movie drug is taken orally.
* there are many police-related errors in this movie. This is one of them.
[1]: In a scene that feels like it was inserted after the fact, there are prices on a diner menu that don't hold this pattern. But that's the only one I saw, and I was watching for it.
[2]: If you don't know what I'm talking about, just trust me when I say that what I just said makes sense.
(no subject)
Date: 2008-10-20 02:20 am (UTC)(no subject)
Date: 2008-10-20 02:48 am (UTC)It smacks of being one of those whose "Director's Cut" will improve all flaws.
(no subject)
Date: 2008-10-20 03:17 am (UTC)(no subject)
Date: 2008-10-20 03:23 am (UTC)But yes. Lupino is there.
(no subject)
Date: 2008-10-20 03:56 am (UTC)(Sorry... long held grudge against the original game as it exploded all the genre coolness).
I really really really want to see this film.. but the Will Smith vs the Vampire experience (where the trailer suggested they were going to do it picture perfectly and then the actual movie was as you said).. has me a bit concerned.
Ah well, maybe I can catch it in a matinee.
(no subject)
Date: 2008-10-20 04:00 am (UTC)(no subject)
Date: 2008-10-20 04:26 am (UTC)Speaking of Will Smith Versus The Vampire People
Date: 2008-10-20 04:27 am (UTC)Also worth looking at is what vestiges of the original draft of the script (http://img.photobucket.com/albums/v423/kafziel/iamlegend117.jpg) have surfaced. (http://img.photobucket.com/albums/v423/kafziel/iamlegend118.jpg)
Re: Speaking of Will Smith Versus The Vampire People
Date: 2008-10-20 04:33 am (UTC)unwatchable utterly inconsistent crapulence
Date: 2008-10-20 06:26 am (UTC)(no subject)
Date: 2008-10-20 12:31 pm (UTC)As for Max Payne, I'll take it as a renter. Thanks for the insight.
(no subject)
Date: 2008-10-20 01:26 pm (UTC)(no subject)
Date: 2008-10-20 02:18 pm (UTC)(no subject)
Date: 2008-10-20 03:38 pm (UTC)(no subject)
Date: 2008-10-20 03:40 pm (UTC)(no subject)
Date: 2008-10-20 03:55 pm (UTC)(no subject)
Date: 2008-10-20 04:03 pm (UTC)Such a good game. I particularly loved the level of OMFG kidding me difficulty in the endings.
(no subject)
Date: 2008-10-20 04:15 pm (UTC)(no subject)
Date: 2008-10-20 04:16 pm (UTC)(no subject)
Date: 2008-10-20 06:30 pm (UTC)Especially at The Absolute End. HORRIBLE. EVIL BASTARD MOVIE MAKERS.
(no subject)
Date: 2008-10-20 06:48 pm (UTC)(no subject)
Date: 2008-10-20 06:54 pm (UTC)(
(no subject)
Date: 2008-10-20 09:10 pm (UTC)I actually sort of enjoyed the first half - there was some semblance of character development, and I'm always all about Marky Mark anyway. It started off as a detective pot-boiler type of movie - surprisingly interesting as I was expecting this to be a brainless shoot-em-up. But then, it's like the producers demanded a drawn out action sequence, and they just lost me completely. My favorite laugh out loud scene: thugs bust into the drug lab looking for Max Payne, and they start shooting up the lab. Then they set up the slow mo money shot and the bad guy shoots...at a table full of drugs 6 feet to the left of Max Payne. Does taking the Valkyr drug stuff make you a poor shot too?
Also, why the heck are the female characters So.DAmn.LAME.
Watching Mila Kunis attempt to hold an automatic machine gun (or whatever that was) with one hand, carrying it like it was a cute little purse, really cracked us up. A little later, 70's Show Girl get's all tough with Marky Mark and says somethign along the lines of 'You know what I do for a living. So watch it buddy" (definitely paraphrasing here). My friend whispers to me "No, actually I don't know what she does for a living. Is it the European import/export business?" I still don't know what her business is all about. Is she mafia? Drug running? Gun running?
Also, couldn't they have gotten better CGI artists? I loved the idea of the hallucinatory valkyries, but wow. The "special effects" were pretty unspecial.
(no subject)
Date: 2008-10-20 09:24 pm (UTC)(no subject)
Date: 2008-10-20 09:30 pm (UTC)Then it went to shit fast. Oh man. Even Marky Mark kind of looked all "WTF is going on" halfway through.
(no subject)
Date: 2008-10-20 10:48 pm (UTC)"Fear gives men Wings."
(no subject)
Date: 2008-10-20 11:29 pm (UTC)(no subject)
Date: 2008-10-20 11:30 pm (UTC)