Have finally, a year after stopping[1], gone back and finished The Walking Dead. (now "The Walking Dead, season 1", but y'know.)
I've said before that it's way better than the comics, and they're way better than the TV show. It is an absolutely brilliant game in every respect. It's pure story, with just enough "click fast" events to make sure you stay invested and make certain choices based on instinct rather than careful consideration. It has believable characters and actual meaningful choices: Decisions you make can *matter*, materially, a long time later.
Anyway. For $25 it's a steal and Telltale get rewarded, but keep an eye on it anyway: when it goes on sale, it goes on DEEP sale. As in, it was free on XBL a few months ago.
Play eeeet.
Also, do not confuse it with the TV tie-in game. That one is subtitled "Survivor Instinct", costs twice as much, and features a 38% metacritic score. For a movie comparison, that's SIGNIFICANTLY LOWER than "Jackass Presents: Bad Grandpa" or "Superman Murders Everyone In Sight". It's better than the rating given to Highlander 2, for what that's worth?
Anyway. Get Telltale's The Walking Dead, not AMC's "Survivor Instinct".
(Also: Season 2, coming soon. Store page contains minor spoilers for season 1.)
[1]: On November 22 2012, I clicked an option I didn't mean to, played for 5 more minutes, decided to rewind and make the choice I actually wanted, and... didn't. Despite it being a great game, it took until the cold nights and early evenings were NEW again to make me want to go back and finish it. And also
torrain finished it and DOES NOT UNDERSTAND THE CONCEPT OF SPOILERS, SHEESH. But that's not my point. It's a brilliant game, just an *intense* one, y'know?
I've said before that it's way better than the comics, and they're way better than the TV show. It is an absolutely brilliant game in every respect. It's pure story, with just enough "click fast" events to make sure you stay invested and make certain choices based on instinct rather than careful consideration. It has believable characters and actual meaningful choices: Decisions you make can *matter*, materially, a long time later.
Anyway. For $25 it's a steal and Telltale get rewarded, but keep an eye on it anyway: when it goes on sale, it goes on DEEP sale. As in, it was free on XBL a few months ago.
Play eeeet.
Also, do not confuse it with the TV tie-in game. That one is subtitled "Survivor Instinct", costs twice as much, and features a 38% metacritic score. For a movie comparison, that's SIGNIFICANTLY LOWER than "Jackass Presents: Bad Grandpa" or "Superman Murders Everyone In Sight". It's better than the rating given to Highlander 2, for what that's worth?
Anyway. Get Telltale's The Walking Dead, not AMC's "Survivor Instinct".
(Also: Season 2, coming soon. Store page contains minor spoilers for season 1.)
[1]: On November 22 2012, I clicked an option I didn't mean to, played for 5 more minutes, decided to rewind and make the choice I actually wanted, and... didn't. Despite it being a great game, it took until the cold nights and early evenings were NEW again to make me want to go back and finish it. And also
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Date: 2013-11-16 11:32 pm (UTC)(Mind, I'm still not sure whether to count it as X or Y times, where X and Y are both integers.)
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Date: 2013-11-17 12:55 am (UTC)(no subject)
Date: 2013-11-17 01:08 am (UTC)(no subject)
Date: 2013-11-17 06:50 am (UTC)Spoilers in rot13:
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For the most part, I'm fine with that; there is a trade-off to be made between tight, dramatic storytelling, and letting players choose All The Things, and The Walking Dead is a story-focused game. And the choices you make _do_ have an effect on how the various NPCs act towards Lee, which is not nothing. But, those are second-order effects, not Big Choices that determine the outcome of the story.
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Date: 2013-11-17 02:42 pm (UTC)(no subject)
Date: 2013-11-17 11:17 pm (UTC)(no subject)
Date: 2013-11-17 11:25 pm (UTC)(no subject)
Date: 2013-11-18 02:31 am (UTC)(no subject)
Date: 2013-11-18 11:08 am (UTC)(no subject)
Date: 2013-11-18 02:15 pm (UTC)It's just, being a whimsical loot-collecting shooter, it is completely unlike The Walking Dead in just about every way.
(no subject)
Date: 2013-11-18 03:09 pm (UTC)Did you ever see the 2008 movie Doomsday? It is sort of like that.
I am also not much of a gamer, especially in terms of range, preferring to spend hours and hours on a single deeply textured and thoughtful world with a plethora of choices. But Borderlands is bright clicky blasty fun.
(Speaking of Steam, would you like a copy of Fallout: New Vegas?)
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Date: 2013-11-18 03:28 pm (UTC)My one complaint with it is the auto-save feature. Okay, it's nice and all, but one of the things I really like doing in RPGs - especially action RPGs - is exploring different paths. Like, could I have taken out Mothrakk with a sniper rifle from a distance, instead of with the rocket launcher from up close like I did?
Not being able to go back to a previous save point, I don't get to try this sort of thing out. I mean, I get that it moves the game along, but it bugs me somewhat.
... I have not yet tried playing as a Siren yet. Is it more fun than as a Hunter?
(no subject)
Date: 2013-11-18 05:00 pm (UTC)(I think. Mothrakk *might* be a weird exception, but all the others? That works on.)
(no subject)
Date: 2013-11-18 11:20 pm (UTC)Apparently, I did not. Maybe I'll just try that. If I can remember how to get back there...
.... I'm still gonna grumble about it not being the same, though.
Also, this "phaselock" thing - does that work on bossmonsters?
(no subject)
Date: 2013-11-19 12:13 am (UTC)Also, this "phaselock" thing - does that work on bossmonsters?
Yes and no. Mostly no. Phaselock is the Siren ability, and it grabs your target (and possibly a number of his closest friends) and drops him in stasis for a number of seconds, held elevated above the battlefield. Some creatures are immune to it. Against creatures immune to it? It just does a SHITLOAD of immediate damage.
(I don't recall exactly how Borderlands 1 did it. I've been playing Borderlands 2 for too long.)
(no subject)
Date: 2013-11-19 06:08 pm (UTC)(no subject)
Date: 2013-11-19 06:15 pm (UTC)Please don't hurt me.
(no subject)
Date: 2013-11-19 06:22 pm (UTC)((Don't mind me, I pick up a couple of copies of the Ultimate Edition every time it's on high-discount sale precisely so I can pass it along to people. :) ))
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Date: 2013-11-19 06:26 pm (UTC)Oh, I remember learning that.
"Doo dee doo, killed the scary quest-related named Skag... okay, just checking out the things I ran past... hmh, okay, I will head back up to the top again to get my bearings, it'll be okay because I already-- augh he's alive how is he alive this never happens in F:NV dammit aaaaauuuuugh."
(no subject)
Date: 2013-11-19 10:45 pm (UTC)