So, the MMO Neverwinter is giving players mad bonuses based on people who watch this youtube video before August 16th. If you have a few minutes, click the video and add a view or two to it. And if you decide you want to play the game, I know some people who are into it and can hook you up with a friendly bunch of people.
But mostly, please click the link a time or two so I can get my in-game boosts on.
But mostly, please click the link a time or two so I can get my in-game boosts on.
(no subject)
Date: 2015-08-08 12:35 am (UTC)(no subject)
Date: 2015-08-08 12:41 am (UTC)(no subject)
Date: 2015-08-08 12:58 am (UTC)This is not for me personally, it's for me personally AND every other player. It's philanthropic!
(no subject)
Date: 2015-08-08 12:58 am (UTC)(no subject)
Date: 2015-08-08 01:11 am (UTC)(no subject)
Date: 2015-08-08 01:18 am (UTC)I'm interested in the expansion, and want the bonuses for many views. But actually viewing it that many times seems painful.
(no subject)
Date: 2015-08-08 02:43 am (UTC)(no subject)
Date: 2015-08-08 02:52 am (UTC)But seriously: It needs "views", not listens, to profit me personally. Opening it in a background tab, muted, is fine!
The expansion itself has me excited, as a player. I'm looking forward to the expansion and very excited! The trailer, well, fuck the trailer. Nobody cares, inherently. But they've added prizes to all players for total views on the trailer, and I want those prizes.
(no subject)
Date: 2015-08-08 02:52 am (UTC)(no subject)
Date: 2015-08-08 03:47 am (UTC)(no subject)
Date: 2015-08-08 11:01 am (UTC)(no subject)
Date: 2015-08-08 04:51 pm (UTC)(no subject)
Date: 2015-08-08 05:11 pm (UTC)(no subject)
Date: 2015-08-08 09:08 pm (UTC)"In a world... where there are... Strongholds ... Players ... and other Players... create... Strongholds ... and do ... stuff.
Coming soon to MMORPG near you."
(no subject)
Date: 2015-08-10 12:11 am (UTC)(no subject)
Date: 2015-08-10 12:37 am (UTC)You put enchantments into items, no failure possible, for free. You remove them from items, no failure possible, for a small amount of gold (which is basically free, since gold is in infinite supply and has NO PURPOSE other than this.)
When upgrading an enchantment, there's a chance, based on the enchantment's new level, of failing and costing you your components. It starts at 95% success and goes down, eventually bottoming out somewhere around 10% chance of success.
(Weapon enchantments are different, they're 1% success rate always.)
There's two kinds of wards: Preservation Wards (common in-game, available in packs of 10 for a few bucks of realmoney) cause you to lose *only the Ward* instead of your components if your refining fails. They're dirt common, nobody pays money for them, everyone uses one on anything with an even slightly expensive component.
Coalescent Wards (rare in-game but also very rarely needed, available for ~$10 realmoney if you're desperate but NOBODY buys them that way because they're rare, but almost always available before you need another one) cause your success rate to be set to 100%. You only ever use these on the 1% shots.
Finally, there's also the refining stuff you need to do *before* you can upgrade an enchantment. Originally, you needed 4 of an item to upgrade it - 4 rank 1s to get one rank 2, 4 rank 2s to get a rank 3, etc. That was changed so you can feed in anything for points towards upgrading, so now you can upgrade your Rank 8 enchantment by feeding it ten thousand Rank 1s if you want to, and you don't have to match enchantment types (although you get bonus points if you *do* match). At higher levels, that's the killer: When you're getting Rank 5 drops, raising something to Rank 9 takes a LOT of drops, and so now there's a lot more items around that give a huge boost - stones that give 5000 points for a Union-category Artifact (1000 for anything else), stones that give 12500 points for an enchantment but only 2500 for any artifact, etc.
That's the kind of stuff the trailer is talking about.
(no subject)
Date: 2015-08-10 12:44 am (UTC)