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"When Ceres Station, our outpost in the Asteroid belt, fell to the Hierarchy, we knew we were beaten, but we fought on anyway. Three days later the Ur-Quan vaporized our last remaining laser-forts on the moon and Dreadnoughts took up geo-synchronous position above Rome Moscow, Beijing, Tokyo, London, Buenos Aires, and Washington. We'd lost the war and we knew it, but the Ur-Quan decided to make it real clear. That's why, if you check our most recent maps, you won't find Buenos Aires."

Yet more things that kick too much ass to describe.

(no subject)

Date: 2004-11-09 09:02 am (UTC)
From: [identity profile] benarian.livejournal.com
Ur-Quan? Isn't that from Star Control?

(no subject)

Date: 2004-11-09 09:02 am (UTC)
From: [identity profile] theweaselking.livejournal.com
Star Control 2, in fact. The greatest game of all time.

Don't bother with 1 or 3.

(no subject)

Date: 2004-11-09 09:10 am (UTC)
From: [identity profile] benarian.livejournal.com
I can fondly remember playing that when I was much younger. Had to rent the Sega system to do it on from Blockbuster, ah deep space asplodey. Good Times.

(no subject)

Date: 2004-11-09 09:12 am (UTC)
From: [identity profile] theweaselking.livejournal.com
http://sc2.sourceforge.net/

'nuff said.

It's the 3D0 version, not the PC, but all that means is that the menus suck. It's both free AND damn cool.

(no subject)

Date: 2004-11-09 09:21 am (UTC)
From: [identity profile] benarian.livejournal.com
Awesome.

When I get internet back on at home I'm getting that. You rule. :)

(no subject)

Date: 2004-11-09 09:27 am (UTC)
From: [identity profile] theweaselking.livejournal.com
I am Spathi Captain Fwiffo of the voidship StarRunner, placed here in this planetary system as part of the powerful Earthguard star force, which our masters the Ur-Quan established here to make sure the Earthlings don't do anything tricky.
Don't kill us!

(no subject)

Date: 2004-11-09 09:37 am (UTC)
From: [identity profile] theweaselking.livejournal.com
Over the past years, it became necessary to redeploy strategically some of our Earthguard forces to our homeworld in case of a sudden surprise attack by a vicious, unrelenting alien race which we Spathi call... The Ultimate Evil!

As yet, the Ultimate Evil remains largely unmanifest, and its powers and exact intentions are still a bit obscure since it lurks just outside the range of even the most sensitive, long-range detectors, which we feel gives conclusive evidence as to The Ultimate Evil's nefarious intent.

(no subject)

Date: 2004-11-09 11:08 am (UTC)
From: [identity profile] ryusen.livejournal.com
i have very fond memories of SC1 on the sega damit! Hours and hours wasted in the tournament mode...

(no subject)

Date: 2004-11-09 11:13 am (UTC)
From: [identity profile] theweaselking.livejournal.com
Every good thing about SC1 (and there were a lot of them) is duplicated in SC2, and expanded on. You can *play* all of SC1 using SC2. SC1, however, lacks much of SC2's goodness, and SC3 mangles all of everything.

(no subject)

Date: 2004-11-09 11:15 am (UTC)
From: [identity profile] ryusen.livejournal.com
perhaps if i was still into video games and still hung out with said same hours on end in tournament mode people.. i might look at it more seriously .)

(no subject)

Date: 2004-11-09 11:17 am (UTC)
From: [identity profile] theweaselking.livejournal.com
Drag down a copy of 2 from SourceForge. Try it. You'll like it.

(no subject)

Date: 2004-11-09 11:22 am (UTC)
From: [identity profile] ryusen.livejournal.com
I am already wasting too much time on the computer as is. Perhaps when i'm in a fit of boredom induced by long procrastination...

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