On "High Fantasy" Settings.
Dec. 12th, 2004 03:23 pmIn your sterotypical levels-and-classes High Fantasy Setting(tm)[1], where speaking with the dead is as easy as looking them up in the Necrotelecomnicon[2], and a resurrection is just an act of devotion and a chest of gold away, where postcognition and mind reading are facts of life....
...in that setting, how does one commit murder? And, having committed it, how does one *get away* with murder, assuming determined investigators who have a generous budget?
[1]: Not *specifically* D&D, although that's a perfect example of the type of setting I mean.
[2]: lit. The Book Of The Phone Numbers Of The Dead.
...in that setting, how does one commit murder? And, having committed it, how does one *get away* with murder, assuming determined investigators who have a generous budget?
[1]: Not *specifically* D&D, although that's a perfect example of the type of setting I mean.
[2]: lit. The Book Of The Phone Numbers Of The Dead.
(no subject)
Date: 2004-12-12 03:53 pm (UTC)As far as their spirit goes, trap it or unravell it or call upon shades to drag it away to another plane.
(no subject)
Date: 2004-12-12 09:20 pm (UTC)So, now that your victim is staying dead, how to escape prosecution and investigation? Assume, as in D&D, that all "I magically make the sensors stop" magic can be countered or overwhelmed, meaning you need a *clever* solution, not a brute-force one.
(no subject)
Date: 2004-12-12 11:06 pm (UTC)"Why yes, Bob, I can tell you exactly who we're looking for. They were about five-foot-nine, and they wear a lot of bulky black clothing and dark glasses and their skin is green and greasepaint-y looking. Boy, they'll sure stand out in a crowd!"