Probably not, but just thinking about the level of mathematical know-how and artistic requirements of doing green-screening CGI graphics blows my mind on a regular basis. There's a lot to be said for how amazing the model-based animations were, but the new stuff is pretty fuckin' cool too.
Well, yes and no. The only upper limit to the CGI method is how many hours of animator work you're willing to pay for, true, but in the same sense that's the only thing you need to get something amazing.
Doing a long shot with models requires a lot of excellent timing, setups, and a knowledge that every messed up take will cost you a lot of time and a lot of money. It's an achievement, and it's failable. Doing a long shot with CGI just means not flipping the camera to a different place in the scene.
(no subject)
Date: 2011-01-24 04:53 pm (UTC)(no subject)
Date: 2011-01-24 08:32 pm (UTC)Doing a long shot with models requires a lot of excellent timing, setups, and a knowledge that every messed up take will cost you a lot of time and a lot of money. It's an achievement, and it's failable. Doing a long shot with CGI just means not flipping the camera to a different place in the scene.