(no subject)
Mar. 16th, 2012 10:37 amServer 1 was shut down and a virtual replacement came up. Effectively, as far as the network knew, "server 1 was rebooted"
When this happened, a pile of processes on server 2 moved themselves to server 3.
Nobody knows how!
Nobody knows why!
I hate this network.
When this happened, a pile of processes on server 2 moved themselves to server 3.
Nobody knows how!
Nobody knows why!
I hate this network.
(no subject)
Date: 2012-03-16 02:44 pm (UTC)(no subject)
Date: 2012-03-16 03:36 pm (UTC)That's "process reincarnation". It happens when a process dies, and its soul moves on to a different server to reincarnate there.
You should feel blessed to see this miracle happen! One day, what began as a lowly shell login daemon will become a mighty httpd or smtpd!
(no subject)
Date: 2012-03-16 05:59 pm (UTC)And, of course, people connecting to Server2/file were getting errors, because it wasn't bloody running on Server2.
Bonus points: This is repeatable. It happens every time that Server1 is rebooted while Server2 and Server3 are both online. We've added it to the documentation as something we wish we understood but that we can't troubleshoot properly during business hours because Server1 is the primary domain controller and also serves all the file shares to all the Windows machines.
Extra bonus points: Server3 is a DNS server. *Just* a DNS server. DNS is all it does. It's not supposed to be failover for ANYTHING.
(no subject)
Date: 2012-03-16 06:25 pm (UTC)(no subject)
Date: 2012-03-16 06:31 pm (UTC)(no subject)
Date: 2012-03-16 07:47 pm (UTC)(no subject)
Date: 2012-03-16 06:13 pm (UTC)(no subject)
Date: 2012-03-16 06:30 pm (UTC)Seriously, I had a creaking piece of mission-critical shit running an obsolete OS on antiquated, failing hardware, where the average disk temperature is reported as 90 degrees regularly, and where we were terrified that it would crash unrecoverably at any time, and that we couldn't make software changes to for fear that the change would break something and we wouldn't be able to back it out.
Now, I have terrible software on an obsolete OS on a rock-solid running-cool VIRTUAL machine. Where I can snapshot it. And make changes. And then revert them if they go wrong.
It's a massive load off my mind, seriously.
Figuring out the WHYS of the insane organic network are a project for "not Friday afternoon".
(no subject)
Date: 2012-03-16 06:32 pm (UTC)(no subject)
Date: 2012-03-16 08:36 pm (UTC)Also ARP/-caches, where those are concerned there might be timeouts beyond "server 1 was rebooted".
(no subject)
Date: 2012-03-16 08:43 pm (UTC)And no, it happens repeatably when server1 reboots. It's nuts. It's also easy to fix, once you know about it, has apparently been happening forever and just nobody had mentioned it to me before, and I refuse to care on Friday. Caring is for next week. Maybe the week after.
(no subject)
Date: 2012-03-16 08:54 pm (UTC)If you get to the bottom of a bottle of spirits AND you still care, then by all means look at it.
(no subject)
Date: 2012-03-16 09:14 pm (UTC)Which ties nicely into "don't give a shit on Friday".
(no subject)
Date: 2012-03-16 09:30 pm (UTC)Thats Thursday's business, so if we have to, we pull it the fuck out on Friday.
(no subject)
Date: 2012-03-16 09:10 pm (UTC)(no subject)
Date: 2012-03-16 09:39 pm (UTC)(no subject)
Date: 2012-03-16 09:41 pm (UTC)Even I pulled the last Woody off our 'net last year (and, I think, only some dom0s are still on Etch).
(no subject)
Date: 2012-03-16 09:53 pm (UTC)Now, I have terrible software on an obsolete OS on a rock-solid running-cool VIRTUAL machine. Where I can snapshot it. And make changes. And then revert them if they go wrong."
I would be ecstatic if I could get it all the way up to Squeeze. If nothing else, a Samba upgrade might let us add the Win7 machines to the domain.
(Linux domain controllers: KILL ME NOW. The guy who set this entire network up is one of those crazy Russian linux guys who has a favourite way of doing everything and makes it all Just Work with strings and bailing wire, homebrewing up solutions without documenting them and tossing services onto whatever machine has the hardware available right that second. And he left the company in late 2008. "Redo it all, from scratch, RIGHT" is high on my list of things to do, but it's hard to justify when it's technically working now and downtime is down.)
(no subject)
Date: 2012-03-16 09:58 pm (UTC)I've not looked at Samba in a while (from a serious, infrastructure point of view), but wasn't that where 4.x was going?
(no subject)
Date: 2012-03-16 10:03 pm (UTC)But I don't think I'll get to do that, which means I may have to worry about that kind of thing.
(no subject)
Date: 2012-03-16 11:41 pm (UTC)And THEN, when you're helpless, I'll start with telling you about the mission-critical swerver that ran then-ancient Debilian, and would only boot from floppy. For over half a decade (which might still be around). And we can compare war-stories from that point on. though you should stop me when I get to Portmaster2's.
(no subject)
Date: 2012-03-16 11:56 pm (UTC)That makes it a little harder just hook up for drinks, but, hey, if I'm ever on the continent again I'll try to stop by.
(no subject)
Date: 2012-03-17 12:26 am (UTC)There is that, yes. Though I'm usually in North America at least once a year (security-conferences'r'us or so).
(no subject)
Date: 2012-03-16 09:29 pm (UTC)Borderlands 2 PC Promises (http://www.borderlands2.com/loveletter?x)
* FOV Slider
* Mouse usable in menu's
* PC Specific UI for crazy resolutions
* Native Multiplayer Matchmaking
* PTT VOIP
* Logitech keyboard support (I spose this means G1x keyboard LCD's and Macro's)
* Control Pad
* VSync options
* High Resolutions (multi-monitor?)
* Mouse Smoothing options
* Cloud Save Support
* Achievement support
* Friends List support
* No Port forwarding required.
As someone who can't really play borderlands without about 40 minutes of pissing around with ini files and fov hacks, I hope this is true. I remember the downright nightmare that was trying to get Borderlands multi over the internet at launch.
(no subject)
Date: 2012-03-16 09:54 pm (UTC)(no subject)
Date: 2012-03-16 11:07 pm (UTC)