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"Most people think of the space race as an elaborate way to kill dogs using explosives. In Flaustria, it is conducted with class. A model astronaut must show sparkling wit, a winning smile, and perhaps a working knowledge of what the spaceship buttons do. In Astronaut: The Best, your duty is to train a procedurally-generated team of deviant screwups into brilliant space heroes, or give the impression of having done so. Anything less, and you will be killed and left in a ditch."

A wacky game of managing the space program, described alternately as "It’s like a Mel Brooks version of Papers, Please" and "It’s like Princess Maker or Long Live The Queen, if you were raising a whole bunch of princesses, any one of which might turn out to be a hideous reptile at any time, but even if that were the case, there could totally be a silver lining to that cloud" and "It’s like a wonky physics game, like Goat Simulator, but the physics is human interaction"

Only 48 hours left on the Kickstarter and 10K to go, but I'd never heard of it before. I've backed it, and you should too, and share it with all the people you think deserve this sort of game.

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