On the other hand, if you can get enough peasants then the deceleration from near-lightspeed to peasant-throwing-speed within six seconds is going to create the kind of explosion for which you would want to be on the other side of the world.
On the other other hand, that's a lot of peasants, but are global populations hardcapped in the rules?
if you can get enough peasants then the deceleration from near-lightspeed to peasant-throwing-speed within six seconds is going to create the kind of explosion for which you would want to be on the other side of the world.
Nope. Again, the same rule that says you can pass an item to the person next to you for free in near-zero time says you can *pass* it to them and they can *take it*. It's never moving faster than one person handing it to the next person, despite it getting from the start of the line to the end of the line, uh, instantly.
Real physics never comes into it, because the object never gains speed or momentum. If real physics *did* come into it, you couldn't hand it from one person to the next perpetually. You're abusing a rules loophole to do the absurd, but to do so you need to follow the rules you're abusing.
The Murphy's Rule here is the instantaneous transfer of any holdable object from one of the line to the other. Isn't that miraculous enough? Sheesh.
the core problem is that you have to sort of mush together BOTH newtonian physics and RAW while also ignoring key parts of both to get a railgun - you need the rod to be gaining momentum due to moving BUT you have moving because RAW, when newtonian physics would have the amount of energy needed to move the rod from even ONE peasant to another instantaneously be infinite, while at the same time RAW caps the amount of damage and range of a peasant throwing an object to just a few feet and a single damage die.
(remember that 1 peasant can easily be subdued by a house cat, which has better offensive and defensive stats than the peasant)
Kittens are vicious, man. a Claw/Claw/Bite(rake/rake) combo when a good chunk of the universe has 1HP? There's a reason you drown sacks of kittens - self-preservation! Although you're generally better off throwing them at goblins, because a litter will *eat* a goblin raiding party in seconds.
Of course, this is also a universe where a common cause of death is "cut myself shaving, was instantly decapitated".
And where one of the great civic nuisances is that every night the thieve's guild is liable to cause 1 out of every 20 locks in a given city to irreperably jam.
(no subject)
Date: 2014-05-08 11:03 pm (UTC)On the other other hand, that's a lot of peasants, but are global populations hardcapped in the rules?
(no subject)
Date: 2014-05-08 11:11 pm (UTC)Nope. Again, the same rule that says you can pass an item to the person next to you for free in near-zero time says you can *pass* it to them and they can *take it*. It's never moving faster than one person handing it to the next person, despite it getting from the start of the line to the end of the line, uh, instantly.
Real physics never comes into it, because the object never gains speed or momentum. If real physics *did* come into it, you couldn't hand it from one person to the next perpetually. You're abusing a rules loophole to do the absurd, but to do so you need to follow the rules you're abusing.
The Murphy's Rule here is the instantaneous transfer of any holdable object from one of the line to the other. Isn't that miraculous enough? Sheesh.
(no subject)
Date: 2014-05-09 12:13 pm (UTC)(remember that 1 peasant can easily be subdued by a house cat, which has better offensive and defensive stats than the peasant)
(no subject)
Date: 2014-05-09 12:48 pm (UTC)Of course, this is also a universe where a common cause of death is "cut myself shaving, was instantly decapitated".
(no subject)
Date: 2014-05-09 01:08 pm (UTC)(no subject)
Date: 2014-05-09 02:49 pm (UTC)